An Argument

NETHACK

for the

PC  

SCORES:

  Game Title: Weird.
  Musick: None
  Gameplay: Mind Boggling.
  Concept: Simple and Complex
           all at the same exact time!
  Fun Time: Years and years.

 

I've been playing Nethack again after many years of not having played it. I've played it over and over and over and over and over and have never become bored with it. I've also never even come close to winning it because I refuse to read spoilers. I like how there is so much to do that you eventually stumble across interesting things through experimentation. Also, through death. Many, many, many deaths.

This review isn't so much a review of Nethack as it is a continuously updated blog on my discoveries and progresses through the game.

If you've never heard of Nethack before, here's a little summary. The game basically takes place in a dungeon. Depending on what class you begin with, a certain God tasks you with finding an Amulet hidden deep within the depths of this dungeon. So you set off in search of this Amulet (which you'll probably never find) while trying to avoid traps (which will kill you), monsters (which will kill you), poison things (which will kill you), angering shopkeepers (which might kill you and can easily do so, if they feel like it), and starvation (which will happen again and again). Also, don't piss off your God by praying too much.

The game is full of treasures and items that can help make your task easier. But many of these items can also turn a fairly successful adventurer into a really successful corpse if they happen to be cursed. So you have to be extremely careful.

Now that that is out of the way, I present to you:

The Chronicles of the Generations of the Guy, Grunion

1st GENERATION, GRUNION GUY I

2nd GENERATION, GRUNION GUY II

3rd GENERATION, GRUNION GUY III

4th GENERATION, GRUNION GUY IV

5th GENERATION, GRUNION GUY V

6th GENERATION, GRUNION GUY VI


Copyright 2006 NA!P

grunionguy

(at)

placesandpredators

(dot)

com